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@pmndrs/bvh
buildTopLevelShape
Function buildTopLevelShape
buildTopLevelShape
(
input
:
TopLevelBuildInput
)
:
TopLevelShape
Builds the shape over the instances' world boxes. One instance per leaf.
Parameters
input
:
TopLevelBuildInput
Returns
TopLevelShape
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Builds the shape over the instances' world boxes. One instance per leaf.