@pmndrs/bvh
    Preparing search index...

    Function sdfVoxelCenter

    • The world-space centre of voxel (x, y, z), rounded as the kernel computes it in f32 (min + (i + 0.5) * size; a GPU may fuse the multiply-add, a few ulps apart).

      Parameters

      • grid: SdfGrid
      • x: number
      • y: number
      • z: number

      Returns [number, number, number]