Optional
Readonly
Whether a hit counts (side culling, groups): not counted hits let the ray through. Default: every hit counts.
The closest hit only (default false: every hit, sorted by t).
t
The ray mask: instances with (mask & rayMask) == 0 are skipped. Default all ones.
(mask & rayMask) == 0
Whether a hit counts (side culling, groups): not counted hits let the ray through. Default: every hit counts.