@pmndrs/bvh
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    Interface GpuCountOptions

    Options of GpuRays.countWalk.

    interface GpuCountOptions {
        mask?: number;
        mode?: "any" | "closest";
    }

    Hierarchy (View Summary)

    Index
    mask?: number

    The batch's ray mask (instances whose mask shares no bit are skipped). Default all ones.

    mode?: "any" | "closest"

    Which walk to count. Default 'closest'.