@pmndrs/bvh
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    Interface QuantizeMesh

    One mesh of a quantize job: where its f32 nodes are and where its quantized ones go.

    interface QuantizeMesh {
        nodeCount: number;
        sourceNodeOffset: number;
        targetRootSlot: number;
    }
    Index
    nodeCount: number
    sourceNodeOffset: number

    The mesh's root in the source buffer, in 64-byte nodes.

    targetRootSlot: number

    The mesh's root in the target buffer, in 32-byte slots; its frame goes to the slot before.