Optional ReadonlycellsOptional ReadonlyhalfHalf the quad's width, as tessellatedQuad(cells, half). Default 2.
Optional ReadonlyobjectThe quad instance's object-to-world transform, column-major 4x4 (as
TraceSceneInstance.objectToWorld). Rays are aimed in object space and
moved to world space with it. Default identity.
Optional ReadonlyseedSeed for createRandom. Default 555.
Optional ReadonlyverticalOne ray in this many (ray 0, verticalEvery, ...) is an exact vertical
ray down a grid line (category 0); 0 for none. Default 10 without
objectToWorld, 0 with one: through a transform the ray is no longer
exactly along the line in the space the walk tests it in.
Cells per side of the quad, as
tessellatedQuad(cells, half). Default 8.