What rays are traced over: an uploaded scene (uploadTraceScene's TraceSceneBuffers) or a scene that keeps its buffers up to date and hands them out as traceBuffers (a SceneTrees). The buffers name their formats, so a kernel can be compiled for them.
uploadTraceScene
traceBuffers
SceneTrees
What rays are traced over: an uploaded scene (
uploadTraceScene's TraceSceneBuffers) or a scene that keeps its buffers up to date and hands them out astraceBuffers(aSceneTrees). The buffers name their formats, so a kernel can be compiled for them.