@pmndrs/bvh
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    Variable GPU_LAYOUT_QUANTIZED_NODE_WORDConst

    GPU_LAYOUT_QUANTIZED_NODE_WORD: {
        leftReference: 3;
        leftX: 0;
        leftY: 1;
        leftZ: 2;
        rightReference: 7;
        rightX: 4;
        rightY: 5;
        rightZ: 6;
    } = ...

    Word positions inside a quantized node. Child side (0 left, 1 right) has its three axis words at 4 * side and its reference at 4 * side + 3. An axis word holds the min plane in bits 0-15 and the max plane in bits 16-31, each a step count from the frame's origin: plane = origin + q * step. A reference is the walk's stack reference: index in bits 0-27, leaf count in bits 28-31 (0 for an inner node); a missing right child is GPU_LAYOUT_EMPTY_CHILD.

    Type Declaration

    • ReadonlyleftReference: 3
    • ReadonlyleftX: 0
    • ReadonlyleftY: 1
    • ReadonlyleftZ: 2
    • ReadonlyrightReference: 7
    • ReadonlyrightX: 4
    • ReadonlyrightY: 5
    • ReadonlyrightZ: 6