@pmndrs/bvh
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    Variable TOP_LEVEL_INSTANCE_ENTRY_WORDConst

    TOP_LEVEL_INSTANCE_ENTRY_WORD: {
        flags: 26;
        instanceIndex: 25;
        live: 27;
        meshSlot: 24;
        objectToWorldRow0: 0;
        worldToObjectRow0: 12;
    } = ...

    Type Declaration

    • Readonlyflags: 26
    • ReadonlyinstanceIndex: 25
    • Readonlylive: 27

      1 for a slot that holds an instance whose transform can be inverted; 0 otherwise.

    • ReadonlymeshSlot: 24
    • ReadonlyobjectToWorldRow0: 0
    • ReadonlyworldToObjectRow0: 12