ConstReadonlyinstance: 1Closest: the hit's instance (a merged mesh's triangles report their source instance).
ReadonlyinstanceEntries: 6Instances entered (top-level leaves whose mask passed; a merged mesh counts once).
ReadonlyinstancesWithHit: 8Instances entered in which the walk accepted a hit (closest) or found the blocker (any).
ReadonlymeshNodes: 4Inner nodes of mesh trees whose two child boxes were tested.
Readonlysteps: 3Iterations of the walk's loop: one per node or leaf processed, both levels.
Readonlyt: 0Closest: the hit's t (f32), negative for a miss. Any: 1.0 blocked, -1.0 clear.
ReadonlytopLevelNodes: 5Inner nodes of the top level whose two child boxes were tested.
Readonlytriangle: 2Closest: the hit's triangle within its source mesh.
ReadonlytriangleTests: 7Ray-triangle tests.
Where each word of a
BvhWalkCountsrecord sits (WALK_COUNTS_BYTES per ray).