Creates a matrix from a quaternion rotation, vector translation and vector scale This is equivalent to (but much faster than):
mat4.identity(dest); mat4.translate(dest, dest, vec); let quatMat = mat4.create(); mat4.fromQuat(quatMat, quat); mat4.multiply(dest, dest, quatMat); mat4.scale(dest, dest, scale)
mat4 receiving operation result
Rotation quaternion
Translation vector
Scaling vector
out
Creates a matrix from a quaternion rotation, vector translation and vector scale This is equivalent to (but much faster than):