Samples 3D Worley (cellular) noise: the Euclidean distance to the nearest of a
set of feature points, one scattered per unit cell. Values are roughly in
[0, 1] (0 right at a feature point). Threshold a 3D field for cave networks,
ore pockets, or volumetric cell structures.
Samples 3D Worley (cellular) noise: the Euclidean distance to the nearest of a set of feature points, one scattered per unit cell. Values are roughly in [0, 1] (0 right at a feature point). Threshold a 3D field for cave networks, ore pockets, or volumetric cell structures.