math docs
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    Function intersectsTriangle

    • Parameters

      • out: IntersectsTriangleResult

        output object to store result (hit boolean, fraction, frontFacing)

      • origin: readonly [number, number, number]

        ray origin

      • direction: readonly [number, number, number]

        ray direction

      • length: number

        ray length

      • a: readonly [number, number, number]

        first vertex of triangle

      • b: readonly [number, number, number]

        second vertex of triangle

      • c: readonly [number, number, number]

        third vertex of triangle

      • backfaceCulling: boolean

        if true, backfaces will not be considered hits

      Returns void