Constructs a new circle of confusion material.
ProtectedfarThe current camera far plane value.
The focus distance in world units.
The focus range in world units.
ProtectednearThe current camera near plane value.
Copies the settings of the given camera.
Updates the camera-related uniforms and macros.
A camera.
Updates the resolution uniform (XY = resolution, ZW = texelSize).
The width.
The height.
A circle of confusion shader material.