Constructs a new G-Buffer config.
ReadonlygA collection that maps G-Data to shader code that declares the G-Buffer struct.
ReadonlygA collection that maps G-Buffer components to G-Buffer struct field names that are used in effects.
ReadonlygA collection that describes which G-Buffer components are required for the G-Data.
ReadonlygA collection that describes G-Data interdependencies.
ReadonlygA collection that maps G-Data to shader code that declares the G-Data struct.
ReadonlygA collection that maps G-Data to shader code that fills the respective G-Data struct field.
ReadonlytextureA collection that maps G-Buffer components to G-Buffer texture configurations.
A G-Buffer configuration.