src/effects/GammaCorrectionEffect.js
- import { Uniform } from "three";
- import { BlendFunction } from "../enums/BlendFunction.js";
- import { Effect } from "./Effect.js";
-
- import fragmentShader from "./glsl/gamma-correction.frag";
-
- /**
- * A gamma correction effect.
- *
- * @deprecated Set WebGLRenderer.outputEncoding to sRGBEncoding instead.
- */
-
- export class GammaCorrectionEffect extends Effect {
-
- /**
- * Constructs a new gamma correction effect.
- *
- * @param {Object} [options] - The options.
- * @param {BlendFunction} [options.blendFunction=BlendFunction.SRC] - The blend function of this effect.
- * @param {Number} [options.gamma=2.0] - The gamma factor.
- */
-
- constructor({ blendFunction = BlendFunction.SRC, gamma = 2.0 } = {}) {
-
- super("GammaCorrectionEffect", fragmentShader, {
- blendFunction,
- uniforms: new Map([
- ["gamma", new Uniform(gamma)]
- ])
- });
-
- }
-
- }