the page is behind the canvas. the canvas is transparent. the path tracer renders at half resolution with a zero-alpha background, the upscaler brings it back to display resolution, and this text stays readable through every pixel the render did not cover — including the half-covered ones along the silhouette. drag to orbit. switch the backdrop from the panel to check the coverage against light and dark. the page is behind the canvas. the canvas is transparent. the path tracer renders at half resolution with a zero-alpha background, the upscaler brings it back to display resolution, and this text stays readable through every pixel the render did not cover — including the half-covered ones along the silhouette. drag to orbit. switch the backdrop from the panel to check the coverage against light and dark.
booting…
Alpha through the upscaler. The path tracer writes RGBA; EASU filters all four channels and RCAS passes coverage through untouched, so the transparent canvas composites over the page at display resolution. Model + HDRI from gkjohnson/3d-demo-data.