@pmndrs/bvh
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    Class GpuNodeQuantizer

    The pipeline of the quantize pass, made once per device.

    Index
    • A job packing meshes from source (64-byte nodes) into target (32-byte slots). source needs STORAGE usage, target STORAGE too.

      Parameters

      • source: GPUBuffer
      • target: GPUBuffer
      • meshes: readonly QuantizeMesh[]
      • label: string = 'bvh quantize'

      Returns QuantizeJob