@pmndrs/bvh
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    Function growBoxByTriangle

    • Grows box (at offset, [minX, minY, minZ, maxX, maxY, maxZ]) around triangle's three corners. Exact: the positions are already f32.

      Parameters

      • box: Float32Array
      • offset: number
      • positions: Float32Array
      • checked: CheckedGeometry
      • triangle: number

      Returns void