@pmndrs/bvh
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    Function getJSONStructure

    • three-mesh-bvh's getJSONStructure(bvh): the tree as plain objects, each with bounds (a Box3) and either count and offset (a leaf; tree positions) or left and right. Any tree of ours (geometry.boundsTree, a CpuMeshBvh).

      Parameters

      Returns BvhJsonNode<Box3>