@pmndrs/bvh
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    Function raycastScene

    • raycaster.intersectObject(root, true) over a BvhSceneRaycaster: one walk over the whole scene.

      Parameters

      • scene: BvhSceneRaycaster
      • raycaster: Raycaster
      • intersects: Intersection<Object3D<Object3DEventMap>>[] = []

      Returns Intersection<Object3D<Object3DEventMap>>[]