postprocessing - v7.0.0-beta.16
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    Interface ShaderData

    Basic shader data.

    interface ShaderData {
        defines: Map<string, string | number | boolean>;
        uniforms: Map<string, IUniform<any>>;
    }

    Implemented by

    Index

    Properties

    Properties

    defines: Map<string, string | number | boolean>

    A collection of macro definitions.

    uniforms: Map<string, IUniform<any>>

    A collection of uniforms.