ReadonlydefinesA collection of macro definitions.
ReadonlygRequired GBuffer components.
GBuffer.COLOR is included by default.
ReadonlytexturesInput textures.
Entries specified in gBuffer will be added automatically.
ReadonlyuniformsA collection of uniforms.
Static ReadonlyBUFFER_Identifies the default input buffer in the textures collection.
Alias for textures.
The default input buffer.
Indicates whether the default buffer uses high precision.
Indicates whether a default input buffer has been set.
Frees internal resources.
Retrieves a buffer.
A buffer key.
The buffer, or null if it doesn't exist.
Removes the default buffer.
True if the buffer existed and has been removed, or false if it doesn't exist.
Sets a buffer.
A new resource will be created if the buffer doesn't already exist.
A buffer key.
The buffer.
Input resources.