Optionalmin: Vector3Optionalmax: Vector3Optionalmatrix: Matrix4ReadonlyalignedReadonlyinvReadonlyisReadonlymatrixReadonlymaxReadonlyminReadonlypointsThe eight corners, transformed; corner i takes x from bit 0, y from bit 1, z from bit 2.
ReadonlysatReadonlysatThe point of the (solid) box closest to point, into target.
three-mesh-bvh's
OrientedBox: the boxmin-maxplaced bymatrix. SetneedsUpdateafter changingmin,maxormatrix(setdoes).