@pmndrs/bvh
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    Interface BvhBabylonSource

    The Babylon object behind one scene instance.

    interface BvhBabylonSource {
        mesh: number;
        object: AbstractMesh;
    }
    Index
    mesh: number
    object: AbstractMesh

    The mesh or InstancedMesh itself (what scene.pick would return as pickedMesh).