@pmndrs/bvh
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    Interface BvhThreeMeshSource

    Where one of BvhThreeScene.meshes came from.

    interface BvhThreeMeshSource {
        count: number;
        geometry: BufferGeometry;
        groups?: readonly BvhThreeGroupRange[];
        start: number;
    }
    Index
    count: number

    Indices (vertices) in the range, a multiple of 3; start need not be (see threeTriangleRanges).

    geometry: BufferGeometry
    groups?: readonly BvhThreeGroupRange[]

    A folded multi-material mesh (multiMaterial: 'triangles'): its groups' ranges, one after another in the mesh's triangles; start and count are then the first group's start and the total. Absent for one range.

    start: number

    First index (vertex, for non-indexed geometry) of the range, as three's drawRange.start and group.start.