Optionaloptions: SceneMeshOptionsOptionalinstanceWhether an instance was merged (SceneTrees.instanceStatus). Without it, no instance is.
OptionalmeshWhether a mesh was merged away (SceneTrees.meshStatus). Without it, no mesh is.
OptionalsetA deforming mesh's top-level box (SceneTrees.setDeformBounds); needed for skinned and morphed meshes.
OptionalsetA deforming mesh's pose (SceneTrees.setPose); needed for skinned and morphed meshes.
The part of
SceneTreesthe sync drives (aSceneTreesis one).