- Solver
- SplitSolver

#### Parameters

##### subsolver: GSSolver

#### Returns SplitSolver

All equations to be solved

The number of solver iterations determines quality of the constraints in the world. The more iterations, the more correct simulation. More iterations need more computations though. If you have a large gravity force in your world, you will need more iterations.

subsolver

When tolerance is reached, the system is assumed to be converged.

Add an equation

#### Parameters

##### eq: Equation

#### Returns void

createNode

#### Returns SplitSolverNode

Add all equations

#### Returns void

Remove an equation

#### Parameters

##### eq: Equation

#### Returns void

Solve the subsystems

#### Parameters

##### dt: number

##### world: World

#### Returns number

number of iterations performed

Splits the equations into islands and solves them independently. Can improve performance.