Preparing search index...
The search index is not available
@react-three/rapier
@react-three/rapier
RoundConvexHullArgs
Type alias RoundConvexHullArgs
Round
Convex
Hull
Args
:
[
vertices
:
ArrayLike
<
number
>
,
indices
:
ArrayLike
<
number
>
,
borderRadius
:
number
]
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
@react-
three/rapier
Coefficient
Combine
Rule
Rapier
Collider
Rapier
Rigid
Body
Collider
Options
Collider
Props
Instanced
Rigid
Bodies
Props
Mesh
Collider
Props
Physics
Props
Rapier
Context
Rigid
Body
Options
Rigid
Body
Props
Use
Impulse
Joint
Ball
Args
Ball
Collider
Props
Boolean3
Array
Boolean3
Tuple
Capsule
Args
Capsule
Collider
Props
Collider
Options
Required
Args
Collider
Shape
Collision
Enter
Handler
Collision
Enter
Payload
Collision
Exit
Handler
Collision
Exit
Payload
Collision
Payload
Collision
Target
Cone
Args
Cone
Collider
Props
Contact
Force
Handler
Contact
Force
Payload
Convex
Hull
Args
Convex
Hull
Collider
Props
Convex
Mesh
Args
Cuboid
Args
Cuboid
Collider
Props
Cylinder
Args
Cylinder
Collider
Props
Fixed
Joint
Params
Heightfield
Args
Heightfield
Collider
Props
Instanced
Rigid
Body
Props
Intersection
Enter
Handler
Intersection
Enter
Payload
Intersection
Exit
Handler
Intersection
Exit
Payload
Polyline
Args
Prismatic
Joint
Params
Ref
Getter
Revolute
Joint
Params
Rigid
Body
Auto
Collider
Rigid
Body
Type
String
Rope
Joint
Params
Round
Cone
Args
Round
Cone
Collider
Props
Round
Convex
Hull
Args
Round
Convex
Mesh
Args
Round
Cuboid
Args
Round
Cuboid
Collider
Props
Round
Cylinder
Args
Round
Cylinder
Collider
Props
Spherical
Joint
Params
Spring
Joint
Params
Trimesh
Args
Trimesh
Collider
Props
Use
Body
Options
Vector3
Array
Vector3
Object
Vector3
Tuple
Vector4
Array
Vector4
Tuple
World
Step
Callback
Ball
Collider
Capsule
Collider
Cone
Collider
Convex
Hull
Collider
Cuboid
Collider
Cylinder
Collider
Heightfield
Collider
Instanced
Rigid
Bodies
Mesh
Collider
Physics
Rigid
Body
Round
Cone
Collider
Round
Cuboid
Collider
Round
Cylinder
Collider
Trimesh
Collider
euler
interaction
Groups
quat
use
After
Physics
Step
use
Before
Physics
Step
use
Fixed
Joint
use
Prismatic
Joint
use
Rapier
use
Revolute
Joint
use
Rope
Joint
use
Spherical
Joint
use
Spring
Joint
vec3
Generated using
TypeDoc